Skargard's Revenge - Devlog 0 - Inventory


Hey guys! Naz here yet again!

First game sprint is done! The scene was setup with the Unity 1st person template and the game instantly was much more alive. Then was time to work on some simple player logic.
Since this is a survival game it needs to have hunger, thirst and things of that nature, although, the survival system is not being fully designed until next sprint. 

Now the inventory system is what's under development. I want a simple inventory because that's not the focus of the game. I really want to focus the game on the survival aspect. It will be focused on surviving enemy attacks that occur randomly throughout your stay on the island and surviving the island itself.

List of things done in this sprint:

  • First scene setup
  • Player movement and camera
  • Island design
  • Story outline

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